2nd Innompic Games

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Participants

Contests

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28-30 September 2018, University of Kuala Lumpur, Malaysia

Vietnam team Othman Ismail Carolin Ballweg Martti Vallila Vadim Kotelnikov, Founder of Innompic Games World 2nd Innompic Games 2018, Malaysia, participants, UniKL Othman Ismail Vadim Kotelnikov Kim Peng Foo Carolin Ballweg Martti Vallila India Vietnam Russia Uzbekistan Jordan Bangladesh USA Germany Singapore Croatia

 

Lpgp of Innompic Games World 2nd Innompic Games 2018 Cross-Cultural Unity Vadim Kotelnikov, Founder of Innompic Games Othman Ismail Martti Vallila Carolin Ballweg Yuri Bryskin World 2nd Innompic Games 2018 Malaysia International Jury cross-cultural unity Ruisia India USA Germany Belgium Vietnam Croatia

  Innompic Games 2018 UniKL Malaysia Innovation Guru Carolin Ballweg Germany

 

VK improvement ideas

Innompic Games - joyful waves of innovation!
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e-KIT for PARTICIPANTS
ISong + Chant + Innompic Venture
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To have some SPECIAL AWARDS for those teams that won no awards and for remarkable individuals
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FUN EXCERSIZE
by teams - after team introduction.
Example: slogan - 3 words with a gesture
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BEST BUSINESS DESIGN - a separate presentation for a separate big challenge. No artistic performance - pure business - to balance presentation skills and business sense.
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IG could start with all teams at a plenarry session present their Business Design for a Big Challenge 1.
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INNOBAL
Two rounds?
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INDIVIDUAL FINALS
At the end of Day 1 and Day 2 at a plenary session - qualifications for all to select 3 finalists
Finals - for 3 individuals (1 min each)
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Start with introducing yourself in an innovative way: "I am the person who..."
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In case of a tie, as 'penalty kicks', for a given subject, two finalists ask each other three innovation-focused questions and give creative answers to them. Jury assess both questions and answers
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If a SPONSOR sponsors a Big Challenge and awards, sponsor's reps should be in the Jury.
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AWARD GIVING CEREMONY
Start with:
Innompic Chant - everybody wins
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Giving an award to a local winner to warm up the audience straight away
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Finish with a group photo 'Everybody wins!' and Innompic anthem
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Get whatever possible (presentations, feedback, photos, videos,...) during the event because they often hard to get afterward.


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***FEEFBACK***
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You deserve great credit for bringing together a group of people that provided great memories to one-another in unforgettable SPIRIT of collaboration. Many seeds have been planted. Now we must harvest them!
- Martti Vallila, USA
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Great 4 Days Innovation Contest!! 🤩🤩😮😮 An amazing event! Amazing Young people with spirit to create the future. Thx to my Jury colleagues for fantastic conversations and visions for solving the worlds problems every day. 🍻 😄 It was a pleasure for me! 😀😀
Many thanks to the organizers!

- Caroline Ballweg, Germany
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Great high energy event! I liked the atmosphere. All teams are so enthusiastic. I'm looking forward for the next one.
- Kim Peng Foo, Singapore
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We cannot thank you enough for inspiring positivity and a platform for creativity and innovation 🎊
A student sent me a really endearing note, telling me what she learned in 3 days was more than an entire academic year. We appreciate INNOMPIC GAMES a lot and are grateful to leaders like you who paved the way for us.
- My-Lynh Phan, Coach, Vietnam team
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Thank you for wonderful experience during 2nd Innompic Games!
- Mario Vladovic, Croatia
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We love you sir
Thanks for the innompic games
We will see you soon
And thanks for all the memories
- Ram Rick Ganguli, India NIT
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VK about IG
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LOVE - CREATIVITY - INNOVATION
These are not just three separate words. This is a chain reaction. Love inspires creativity. Love and creativity inspire relentless innovation. Love-driven innovation breeds more love in this World and turns the Earth to the Planet of Loving Creators
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YouTube
Markit

 

 

Ram Rick Ganguly, India NIT

1.what did you like the most?

a. Making new friends across globe b. Exchanging cultures & values c. The Innompic song

2. what have you learned?

a. Quick problem solving b. There is no word as problem... It is challenge with a solution everytime c.presenting myself better to the global audience & confident

3. what could be done better next time?

a. Demo of each stages of the games should be given b. Spread innompic games in social media as paid promotion so other can connect easily c. Broadcasting the whole event. * additional point use my idea for your 1 billion target audience.

 

Supravat Roy, India NIT

1. A)Behavior of each and everyone
B)organising and the concept of innompics
C) venue
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2. A) Challenge and solving ways of different things
B)quick decision making
C) about different countries thinking and culture
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3.A) If possible then give a practical demo of the game at the introduction session
B) Allow some more teams to participate
C) Help them to interact one team with another team.

 

Martti Vallila

Main message to the world:
“The power of the pen to change the world should not be underestimated, as words based on TRUTH can conquer the forces of vested interests and their apologists.”

Greatest value of Immompics:
“The Innompic Games bring together like-minded persons in an environment that encourages and facilitates the cross-pollination of ideas in the spirit of love.”

“Having lived a highly satisfying life, thanks to an upbringing that included a strong, confidence-giving mother, an excellent formal education at Stanford and the University of Chicago, and years in the “school of hard knocks” that included 15 years in the international operations of IBM followed by 25 years of entrepreneurial activity in an emerging Russia, I have things of value to contribute to the Innompic Games community. Many of the things I have learned in my life’s journey are described in the “Bannana books” I continue to write in an effort to share experiences others will hopefully find helpful in navigating their paths through life. Live without fear and you will find your destiny. The spirit of collaboration, enthusiasm and love the Innompic Games nurtures deserves to be spread to all corners of the world by technologies that make it possible. The future belongs to those who understand their comparative advantages and dare to follow their dreams.”

 

"Bannana in Russia"

As a GIFT to ALL PARTICIPANTS I ask you to forward to each of them a copy of my first book, which contains many useful lessons about what should be considered in PROTECTING inventions in order to attract INVESTMENT.

 

About "Bannana in Russia"

“Bannana in Russia” is both a personal story of a quest to “make a difference” by seeking a personal destiny by identifying “comparative advantage”, and a business book, describing and illustrating (with examples) a business model for the commercialization of potentially transformational technologies. A key business topic addressed is the need to properly protect intellectual property with international patents.

The setting for my story is a young Russia, emerging in the early 90’s after the collapse of the Soviet Union. It can thus also be considered a travel book of historical interest. And written to attract attention to a technology I found in Moscow with the potential to change the world: the world’s first effective treatment and potential PREVENTION of Alzheimer’s and other age-related neurological ailments!

One of the chapters (16) describes Vadim Kotelnikov’s Virtual Venture Valley conference in Ulyanovsk, Russia, in 2010, a preview of ideas and concepts that became the Innompic Games. The book is difficult to categorize. What I can say is that it is a true story of a life lived without fear that hopefully contains relevant lessons for Innompic Games participants, learned in “the school of hard knocks”.

If you find it interesting, and worth reading, you are invited to pass it on to friends so it gains the viral visibility on the world-wide web I believe it deserves...

Martti Vallila